Makerspaces can also be known as “hackerspaces”, “FabLabs”, or a number of other monikers. When it comes to public libraries, and especially for young learners, makerspaces are ideal for the development of tactile skills and cognitive problem solving skills. While makerspaces can obviously vary by size, shape, and subject, the focus is usually on STEM (aka “STEAM”, aka “STREAM”) programming for public libraries. This means tools, games, and digital programming that revolve around construction, coding, 3D printing, and most importantly, digital literacy. That’s where AWE Learning’s workstations and tablets come in, as ideal makerspace resources that provide interactive, engaging ways for young learners to practice digital skills in a safe environment.

Explore: Get creative with more than 85+ award-winning software like titles.

Collaborate: Discover new activities and programming options for young learners.

Stream Content: More than 4,000 multi-curricular and age-appropriate learning activities.

Safe & Secure: Ready-to-use digital tool with no internal connection required.

Safe & Secure: Ready-to-use digital tool with no internal connection required.

51%

Libraries that include computer and laptops in their makerspace.

40%

Libraries that include 3D printers in their markerspaces.

39%

Libraries that include crafting material in their makerspaces.

40% Libraries that include 3D printers in their markerspaces. 39% Libraries that include crafting material in their makerspaces. More than 50% of surveyed makerspaces have laptops and computers as part of their setup. 3D printers and everyday crafting materials are also common aspects of makerspaces in public libraries. The Early Literacy StationTM (ages 2-8) and the AfterSchool EdgeTM (ages 6-12) are available in all-in-one workstations and tablet formats and provide the perfect complement to your library’s makerspace. Contact your Account Executive today to discover how these solutions can complete your setup!

Examples of Titles from AWE Learning Solutions

BBC Science
Conduct a series of virtual experiments involving both natural and physical sciences.
AfterSchool Edge
ClueFinders 3rd and 4th Grade Adventures
Go on an adventure by following clues and solving problems based on math, reading, science, and geography.
Early Literacy Station
Return to Mechania
Learn basic principles of mechnical engineering and put that knowledge to practical use.
AfterSchool Edge
Space and Universe
Land the lunar module, explore the stars in a virtual planetarium, and enjoy all things outerspace in this outrageously robust title.
Early Literacy Station
World of Goo
Solve an increasingly more difficult set of challenges with constructions of ‘goo’. Engage in simple physics.
Early Literacy Station & AfterSchool Edge
ELFTM Child-Safe Browser
Kid-friendly websites such as Spark Chess, Lego Games, and Building Detroit.
Early Literacy Station & AfterSchool Edge

Other Makerspace Resources for Public Libraries

  • MakerBridge: online community for anyone interested in makerspaces
  • Library Makers blog
  • Makerspace Resources from Renovated Learning
  • Ideas & Inspiration from Demco
  • Pinterest blog of makerspace images
  • Makerspace Resources from Miami University (OH)