Makerspaces can also be known as “hackerspaces”, “FabLabs”, or a number of other monikers. When it comes to public libraries, and especially for young learners, makerspaces are ideal for the development of tactile skills and cognitive problem solving skills. While makerspaces can obviously vary by size, shape, and subject, the focus is usually on STEM (aka “STEAM”, aka “STREAM”) programming for public libraries. This means tools, games, and digital programming that revolve around construction, coding, 3D printing, and most importantly, digital literacy. That’s where AWE Learning’s workstations and tablets come in, as ideal makerspace resources that provide interactive, engaging ways for young learners to practice digital skills in a safe environment.
More than 50% of surveyed makerspaces have laptops and computers as part of their setup. 3D printers and everyday crafting materials are also common aspects of makerspaces in public libraries. The Early Literacy StationTM (ages 2-8) and the AfterSchool EdgeTM (ages 6-12) are available in all-in-one workstations and tablet formats and provide the perfect complement to your library’s makerspace.
Contact your Account Executive today to discover how these solutions can complete your setup!